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Fps creator x10 tpb
Fps creator x10 tpb






* CollisionOn(e) - restore collision for this entity * CollisionOff(e) - turn off physics collision for this entity (handy for a custom entity perhaps dying, where you want to turn off physics so they don't move and play a death animation) * AddPlayerHealth(health) - adds additional health to the player * SetPlayerHealth(health) - assign a new health value to the player (total health). If the new health is 0 then it will be destroyed. * SetEntityHealth(e,health) - can be used to set the health of an entity. * All scripts can now include an _exit function (for example MySoldier_exit() ). * Files can be encrypted, protecting the game media. * Only show memory gauge when the memory usage grows over 25% to keep visuals cleaner. * Transition system added (see documents folder for details). * Running with weapon animations improved. * New physics group added allowing shooting through fences. * New scripts for the new character types. * You can now spawn characters during the game. * Physics capsule added so characters can walk over static items. * Support for _I illumination texture maps for entities & characters.

fps creator x10 tpb fps creator x10 tpb fps creator x10 tpb

People who pledge via the main Reloaded site can get hold of Beta versions. The very latest build of FPS Creator Reloaded has been released to all pledgers of the product.








Fps creator x10 tpb